![]() There is another built in hullmod called Battlecarrier Conversion (SR) that increases the minimum crew required by 150 that is on ships of the Stormhawk Republic with the ship usually have some kind of difference compared to the standard and (M) variant such as the addition of a flight deck.ĭurable and with a good amount of ballistic firepower, the Argentavis functions mainly as a fleet anchor for smaller fleets. It also increases the flux stats by 4% as well as increase armour depending on hull size at the cost of a 7% reduction in speed and manuverability. In this mod there are several ship variants that have built in hullmods in a similar fashion to the Fourteenth Battlegroup called Mayasuran Prime Warship (M) which if it has flight decks reduces the refit time of fighters by 15% as well as reduce the cost of bombers by 2 OP. If either person of the tier list feel that this list should be removed or changes made, please inform me to do so.īefore proceeding, I think I should explain several hullmods included in this mod so that I will not need to repeat myself explaining. This list will follow largely follow the format of the tier lists by Grevious69 where I will include 2 ranks (first rank being in AI control, second rank in the player’s control) if there is a significant performance difference in rank between an AI piloted VS a player piloted. It is heavily based on and inspired by the many great tier list of the base game made by user Grevious69, who was inspired by the tier lists made by user PureLSD. or more and is over 3 mins for run.This tier list is made to attempt to rank the destroyer ships included in the Mayasuran Navy mod by Knight Chase. os in reality is for me 2:54 in time add 10 secs of pet. so well I will be happy if I can get my Arme training go to 2:36 secs or lowerįorgot add rune, yup atk 5% not apply in ta or stats sadly. So the time for finish something is a rate, example if I need 3 mins, then at same condition your time is 3mins*AVG1/AVG2, the formula of TA in grand chase is complex good for balance but a lot of time will make you do mistakes.so lets say we have atk of 2k, crit dmg of 450% and sp attack of 7000, then if our only difference is (mp will not be count here for this example but matter) 13% of crit rate (see again video for get a approximation) the time you finish is approx 2:30 secs, actually we can in other way tht is if you finish in 1:45 then I need 2:05 mins, yup whole 20 secs more.NOw lets put a extra of 20% of crit dmg tht is I have 450% and you have 470% then we get 2:08.Ok I will compare your arme with my arme (I know we use diferent jobs but well for get the idea), so your 2:02 (I count until complete appear not when die like you) I need 2:26 best time.Finally the pet, oh the pet, that pet do a lot more that duel jr so in 2 mins. well the crit chance/crit dmg is too high thanks for your gacha.Crit chance/crit dmg is heavy time reducing my arme will no get near to your data and I have 200k the reason and I will put this again in reddit, is that my crit chance is 10% below and crit dmg is well not so bad 10% but other job.Įdit fixed the math.OK seems math is more complex and even on not on fly is harder, well for know the time is easy lets say you have average dmg of AVG1 and I have a AVG2. This is same post of steam:Ok if all your chars are like your Arme and Mari then all that time is missleading, why you ask.
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